Frank Crouch (Pingyoping)
Software Engineer · Unity Programmer
Frank develops the game in Unity and handles all programming across gameplay systems, implementation, and technical direction.
The Team
You Don't Belong is a focused indie project where design, engineering, and visual style are developed side by side.
Software Engineer · Unity Programmer
Frank develops the game in Unity and handles all programming across gameplay systems, implementation, and technical direction.
Artist · Aseprite Pipeline
Dillon is the artist for You Don't Belong, creating the project's visual language and handcrafted assets in Aseprite.