Indie 2D Isometric Roguelite

YOU DON'T BELONG

A lone robot is sent on a mission to retrieve a programmable particulate baryonic matrix known as Anima, a substance capable of reforming its matter into any object imaginable. But the world is not as it seems, and the robot is not alone.

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Built by Two Creators

Frank Crouch leads Unity development and handles all game programming. Dillon Currey creates the visual identity and pixel art pipeline in Aseprite.

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